New feature: the fortress

Re: New feature: the fortress

Beitragvon Morrim » Mo Sep 29, 2014 14:44

Having the unused castles turn into free castles is a horrible idea. It means that by building a fortress you open your own clusters making them less secure. Why not either remove the unused castles from the map off turn them into the walls of the fortress?
Morrim
 
Beiträge: 1
Registriert: Mi Mär 19, 2014 12:32

Re: New feature: the fortress

Beitragvon G in AZ » Mo Sep 29, 2014 14:47

I don't see the point in losing 4 castles. They should not revert to free castles in any case.
G in AZ
 
Beiträge: 1
Registriert: Mo Apr 14, 2014 23:13

Re: New feature: the fortress

Beitragvon FEEL THE STING » Mo Sep 29, 2014 14:47

I think it is a great idea and can't wait for it to come out on USA5 it will make wars much more interesting.
FEEL THE STING
 
Beiträge: 2
Registriert: Fr Aug 08, 2014 21:28

Re: New feature: the fortress

Beitragvon rrrheyr » Mo Sep 29, 2014 14:50

U should lower the price of silver when u let us build the fortress as it will cost so much should lower it to 20 RSS per silver
rrrheyr
 
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Registriert: Do Mär 20, 2014 19:13

Re: New feature: the fortress

Beitragvon rrrheyr » Mo Sep 29, 2014 14:51

We should not lose any castles!!
rrrheyr
 
Beiträge: 5
Registriert: Do Mär 20, 2014 19:13

Re: New feature: the fortress

Beitragvon DanDan » Mo Sep 29, 2014 14:52

My suggestions:
Fortress weakened, but still have decent extra upgrades/storage/population;
Binding is permanent, castles must be very very close, but still there after fortress completion;
You can choose upgrade fortress to offensive or defensive type, so binding castle troops can have attack or defend bonus.
Do not turn binding castles into free castles, or it will just cause chaos.
DanDan
 
Beiträge: 16
Registriert: Mi Mär 19, 2014 12:29

Re: New feature: the fortress

Beitragvon Romgar » Mo Sep 29, 2014 14:56

It's about improving gold sales ultimately but it will change the strategic aspect of the game. My biggest issue is that the geographic location of your castles is a factor.
I strategically DONT have more than 4 castles in a cluster because it makes my more vulnerable to mass attacks.
I don't think castle location. Should have a role in the fortress feature.

If this is changed I think overall the idea sounds fun.
Romgar
 
Beiträge: 4
Registriert: Mo Aug 25, 2014 16:26

Re: New feature: the fortress

Beitragvon Gokhan2021 » Mo Sep 29, 2014 14:58

Firstly cancellation button pls, not complicated features.
Gokhan2021
 
Beiträge: 6
Registriert: Do Jul 10, 2014 13:55

Re: New feature: the fortress

Beitragvon DanDan » Mo Sep 29, 2014 14:59

Alternative idea:
Binding castles get attack bonus from fortress;
Fortress gets defence bonus from each binding castle;
But if you lose one binding castle, fortress lose one portion of defence bonus;
If you lose fortress, binding castles don't get attack bonus at all.
DanDan
 
Beiträge: 16
Registriert: Mi Mär 19, 2014 12:29

Re: New feature: the fortress

Beitragvon Strutter » Mo Sep 29, 2014 15:04

Are the 4 castles that return to FC status still held by the player, or are they then lost? If lost, that is insane.
Strutter
 
Beiträge: 264
Registriert: Di Apr 01, 2014 21:49

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