New feature: the fortress

Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 8:22 am

rrrheyr wrote:If u do this we should have new troops not the the same old ones a fortress means power we should have royal kights to build or guard men also inplacements to defend but it will make big changes in servers in sh


I really like that idea, if we have a advanced castle such as a fortress why not have advanced new troops to maintain it with the ordinary one's too of course.

Overall, I think the fortress idea is very good for older players cause once you have too many castles it's hard to keep track of what's being done and what's not.
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Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 8:24 am

Please @lords&knights team make shore the fortress is implemented on USA1. We are the oldest of servers.😊
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Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 9:11 am

I really hope that the new fortress has new units to use. It would be a shame to waste what the fortress could be.
We should have royal knights(offense ) , Royal guard (defense) as new defense units , Royal archers or we could implement a general or king avatar to improve the strength of players army's
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Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 9:14 am

DanDan wrote:My suggestions:
Fortress weakened, but still have decent extra upgrades/storage/population;
Binding is permanent, castles must be very very close, but still there after fortress completion;
You can choose upgrade fortress to offensive or defensive type, so binding castle troops can have attack or defend bonus.
Do not turn binding castles into free castles, or it will just cause chaos.


No fortresses shouldn't not be weakened at all, they should be the meaning of strength , fear, and power.

Let Team please add new units to the fortress.
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New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 9:58 am

Fortress units should be default units and royal units such as , royal calvary (offense) , royal knights (offense) , royal guard (defense ), royal spearmen, (defense) , royal archers, and traps.

It would be cool to have a leader like avatar. A king or general to boost the moral of the troops on the battlefield. It would be like , your army is encouraged to fight harder.
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Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 9:59 am

The fortress should not be weak at all, that's why it's called fortress , it should be very hard to capture but not impossible.
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Re: New feature: the fortress

Postby Davy88 » Sun Nov 09, 2014 1:05 pm

BOD. Like ur king or general idea. 1 unit per player and u could move him to ur castle your attacking or under attack to give 5-10% boost. :)
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Re: New feature: the fortress

Postby Poweboy2 » Sun Nov 09, 2014 9:49 pm

Have you thought of those with all-lot of Silver or gold in purchasing mercenaries. It's a historical fact and Switzerland is still providing the guard for the pope in Rome. It would allow those that want to defendant themselves an option without being in a alliance.,
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Re: New feature: the fortress

Postby Baron Of Death » Sun Nov 09, 2014 9:56 pm

Davy88 wrote:BOD. Like ur king or general idea. 1 unit per player and u could move him to ur castle your attacking or under attack to give 5-10% boost. :)


Yea
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Re: New feature: the fortress

Postby CR » Mon Nov 10, 2014 3:18 am

One unit per fortress would be better than per player.
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