by Saka » Wed Nov 04, 2015 2:16 am
Trickling sucks and most players will agree with that but those who spend money on the game have too much to loose so live with that.
Trickling should be limited, maybe no defense bonus after the first round?
Devs should work on multiplying defense bonus but limiting trickle strength so stacking would be better option to defend. 1000 defenders behind the wall should easily kill let's say 5000 attackers.