Troop and Building adjustments

Troop and Building adjustments

Notapor SensualKnight » Vie Mar 21, 2014 12:17

We have all tapped the wrong thing and either upgraded a building or trained the wrong troops. I would suggest the following:

Troops:
- you can release troops but you only get 1/2 the original cost to build back.

- if I have extra of a unit type but another castle could use them I should be able to reassign troops from one castle to another. Once they reach the target castle say 100 archers are removed from castle A and assigned permanently to Castle B.

Buildings:
- Like units, buildings should be bake to be deconstructed with only 1/2 the cost for each level removed added back. This comes in handy when capturing a castle and you like it configured a certain way but they already added levels in things you wouldn't have.
SensualKnight
 
Mensajes: 11
Registrado: Jue Mar 20, 2014 15:02

Re: Troop and Building adjustments

Notapor Custos » Vie Mar 21, 2014 15:22

Good idea 👍
Custos
 
Mensajes: 84
Registrado: Mié Mar 19, 2014 17:56

Re: Troop and Building adjustments

Notapor WW » Vie Mar 21, 2014 16:34

Awesome idea
WW
 
Mensajes: 11
Registrado: Mar Feb 25, 2014 19:58

Re: Troop and Building adjustments

Notapor tmdba37 » Vie Mar 21, 2014 18:49

Or maybe being able to retrain troops
tmdba37
 
Mensajes: 2
Registrado: Vie Mar 21, 2014 18:48

Re: Troop and Building adjustments

Notapor zer0 » Sab Mar 22, 2014 16:48

Great ideas!!
zer0
 
Mensajes: 6
Registrado: Sab Mar 22, 2014 16:40

Re: Troop and Building adjustments

Notapor Belgarath » Dom Mar 23, 2014 13:29

Excellent ideas, worked well in other games I've played
Belgarath
 
Mensajes: 5
Registrado: Jue Mar 20, 2014 21:57

Re: Troop and Building adjustments

Notapor Davy88 » Dom Mar 23, 2014 18:22

For the troops it would be nice to add a max troop no beside each type in arsenal. Then u don't have to worrie about over building......
Davy88
 
Mensajes: 24
Registrado: Mié Mar 19, 2014 21:26

Re: Troop and Building adjustments

Notapor SWANNY » Dom Mar 23, 2014 21:05

Great idea. Having too many troops, and having to kill them off is a pain after a while.

This would be a great solution.
SWANNY
 
Mensajes: 2
Registrado: Dom Mar 23, 2014 21:01


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